Nuevo SuperQuesters: The Case of the Great Energy Robbery Ampliar

SuperQuesters: The Case of the Angry Sea

9789083294391

Nuevo

Discover your inner superhero in the further adventures of the intrepid SUPERQUESTERS! This STEM-sational series inspires a love of STEM learning in children aged 5+ through a unique blend of adventure stories and interactive play. Read the book, solve the quests using stickers and learn STEM skills in immersive ways never done before. 

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10,40 €

IVA incluído

Discover your inner superhero in the further adventures of the intrepid SUPERQUESTERS! This STEM-sational series inspires a love of STEM learning in children aged 5+ through a unique blend of adventure stories and interactive play. Read the book, solve the quests using stickers and learn STEM skills in immersive ways never done before. Supports the National Curriculum for Key Stage 1 in Science, Computing and Maths.

When Lilli, Bea and Leo need inspiration for how to clean up their local river, they journey to Questland to research ideas for a machine to clear up the rubbish. Upon their arrival, the trio discover the sea is in a state of fury and unrest and only they can help. Lord Grumble has teamed up with Captain Blackwaters on a terrifying tanker.

They are tearing through the waters of Questland, leaking oil and littering, polluting the watery habitat and marine life. The SuperQuesters set out to stop the dastardly duo, clean up the waters of Questland and rescue the marine life. Along the way, Lilli, Bea and Leo – and the reader - must use their STEM skills to save otters from an oil spill, rescue a narwhal and stop the pirate robots.

Can you help the SuperQuesters to save Questland’s sea? And will Lilli, Bea and Leo find inspiration for their river cleaning invention? This unique interactive story with hands-on activities is expertly designed to support the National Curriculum for Key Stage 1 Science, Computing and Maths to help children develop their STEM (Science, Technology, Engineering and Mathematics) skills in innovative new ways. Children develop over 14 STEM skills including problem solving, coding, sequencing and algorithms as they complete each interactive quest... and discover their inner superhero along the way.

AutorDr Thomas Bernard
EditorialQuestFriendz
Páginas32
FormatoPaperback
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